The party examines the temple entrances, noting them as venerating Myrkul (a God of Death), Bane (a God of Tyranny), and Bhaal (God of Murder). A captured kobold admits that it's most often armored cultists from the Bane temple that boss them around, and that he never sees cultists of Bhaal. The party sets up an ambush to lure Bane cultists out from the middle door to take prisoners, and it works. They avoid a dangerous-looking arena and infiltrate the main living chambers of the cultists, engaging in a prolonged fight with a number of waves of the rank-and-file.
Attempting to take a short rest, they are attacked further by a vicious priest and a scarred barbarian the priest refers to as "the Boarkeeper". At one point a thunder attack is "responded to" by another muffled thundering from the west side of the complex. Dravej falls to a necrotic attack but is healed before dying. The party is victorious over a significant portion of the Fists of Bane, for now.
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